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Game DevLog 13 - Trying Flocking AI Mechanics u0026 Factory Pattern (SpaceRogueDev) View | |
How to Design Cannon Fodder AI - Thouest Thee Devlog 3 (Miziziziz) View | |
Min-Max Devlog: Teams u0026 Multiplayer (The 64th Gamer) View | |
Implementing Server-side Pathfinding | Unity Devlog #20 (Island54 Games) View | |
Creating UNLOCKABLE SKINS, DIALOGUE, and COMBAT for my indie game - Devlog 4 (3 Gnomes Games) View | |
Devlog - Enemy fish u0026 baiting! Part 13 (Kap Koder) View | |
Revised Enemy AI | Pixel Game Maker MV Devlog [14] (Lorelei's Library) View | |
Devlog 6 Riverwood Fishing, Gathering and more mechanics....Unity3d (Nathan Prince) View | |
RTS Devlog - Combat, Units and Pathfinding #19 (ShinyScouter) View | |
6 MONTHS - Making a Factory Game About Baking #gamedev #devlog #indiegame #unity (Breadboard Dev) View |